Thursday 23 April 2015

Pre-Production Continues..

Lately all my work has been text based. For pre-production I've written a range of documents from the Treatment to Script, and we've been slowly fleshing out a story-board which I am not in charge of.

Other than that I've been working on my research project (an essay we have to write), and UVing my ship which is the practical element of my essay. I've also been fixing any texturing that needs to be done for the Charity Project.
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Thursday 16 April 2015

A new project...

 We are now starting pre-production for our own short film. I'm in a team of four, doing modelling and texturing, and the aim is for it to prepare us for our end of year film. So far we are in the brainstomring process, and here is our possible loglines for ideas..

We are planning on moving on with Vending Machine Issues out of this list, hope it goes well!
In the meantime, here is my progress for the ATM machine for my Charity Project, as well as the UVing for my ship, which is a personal project.



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Charity Project

Back to working on the Charity short film this week. I've finished all my work for it personally, so now im helping to fix other people's work. Here are some test renders..


For this I was on texturing. I worked on:
School Scene: Floor, Walls, Door, Books
Disco Scene: Speakers, Bar Table, Floor and Walls, DJ Assets
All Characters (The children and teacher do have textures but are not in this render, see an older post for those :) )

I also worked on the matte painting you see outside the door (which are not in these renders...)

I'm now remodelling an ATM for someone and will soon be texturing it, can't wait to see the final product :)!


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Sunday 12 April 2015

Ship Update

Another boring ship UV update, but its coming along really nicely! When it's done I'll be trying baking the AO and diffuse onto it, i can't wait :)!

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Thursday 9 April 2015

Ship UVing

Back to personal work now and I'm currently UVing my ship. I'm trying a new technique to usual so it's taking some time, but i'm excited to texture it eventually :)


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Sunday 5 April 2015

Texturing for Charity Short Film

Most of my textures are meant to be super simple for this project, and sadly most of my time was put into redoing the main character as the UVs and modelling kept getting updated. I've also done some environments but due to the use of Arnold I can't open them at home :(






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Saturday 4 April 2015

VFX Update

My VFX assessment is now over and I've produced my finished product which is a 17 second long short film of a spaceship flying into a city scene. I'm happy with the results but I want to redo some rotoscoping for my sky replacement, as well as texture the scene, before i render it out properly and post it to my vimeo account and here.
For now, here are some screen shots of how it's looking.





For this I shot the footage, concepted the ship and modelled it from scratch. Since I did not have time to UV or texture it's currently textured with Arnold's standard shaders, although I'm hoping to learn some new texturing techniques to work on this with. I put it together in Nuke and used tracking, colour correction and sky replacement.

For now I am back to working on texturing for a short charity film.



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