For now, here are some screen shots of how it's looking.
For this I shot the footage, concepted the ship and modelled it from scratch. Since I did not have time to UV or texture it's currently textured with Arnold's standard shaders, although I'm hoping to learn some new texturing techniques to work on this with. I put it together in Nuke and used tracking, colour correction and sky replacement.
For now I am back to working on texturing for a short charity film.
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